marvel

DC still going in the right direction with Shazam! by Ryan Hill

 
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Every time a Marvel movie comes out, it’s met with excitement. It’s an event. When a DC movie comes out, it’s still an event. Just one where most people who buy a ticket want to see what this latest train wreck looks like. Wonder Woman helped stop the flooding of garbage DC movies, and Aquaman made a bajillion dollars, helping remove some of the tarnish from DC. The latest entry, Shazam!, about a 14-year-old foster kid named Billy Batson who becomes a superhero, could’ve easily been the biggest train wreck of them all. Instead, it’s the most thoroughly enjoyable movie in the DC Universe.

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But Shazam! doesn’t start out that way. The opening scene, a flashback explaining the origins of the film’s villain, Dr. Sivana (Mark Strong), is as clunky and awkward as anything in Suicide Squad or Justice League. The writing and editing are a mish-mash of bad ideas and stunted dialogue, making it almost fitting the whole sequence ends with a car wreck. There are scenes like this throughout Shazam! – especially the ones with Dr. Sivana – that struggle to mine true melodrama, but once Zachary Levi shows up as the title character, the fun gets kicked up to 11.

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At its core, Shazam! is about wish fulfillment. What would a 14-year-old do if he instantly become an adult imbued with superpowers? Have fun? Play pranks? Shoot lightning out of their hands to the tune of Survivor’s Eye of the Tiger? Yes, yes and yes. For Shazam!, with great power comes great irresponsibility.

The infectious fun in Shazam! glosses over a lot of the film’s flaws, but not all. The special effects aren’t that great, the villain is bland and plot holes abound – the original Shazam! (Djimon Hounsou), who ends up giving Billy his powers, has the seven deadly sins imprisoned in stone in his lair. But why? It’s never explained beyond the fact that the sins are bad. There’s also a fair amount of product placement for the other DC film properties, mainly Batman, Superman and Aquaman. It was a surprise that none of the Blu-ray versions of their movies popped up.

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Compared to Marvel films, Shazam! would fall somewhere in the middle. It’s wholly entertaining but suffers from a lot of the same things that hold some Marvel movies back, like a poor villain. But hold Shazam! up against every DC movie since Man of Steel and it’s arguably the best of the bunch. DC is clearly moving in the right direction, but there’s still work to do before they can match Marvel’s level of quality.

Those a-holes, the Guardians of the Galaxy, are back with Vol. 2 by Ryan Hill

 

In 2014, Guardians of the Galaxy was an outlier for the Marvel Cinematic Universe. Nestled between Captain America: The Winter Solider and Avengers: Age of Ultron, the little-known property caught everyone by surprise. And how could it not? It starred Chris Pratt, the doughy doofus from Parks & Recreation, featured a talking raccoon and a tree that only said, “I am Groot,” and was directed by James Gunn, who’d found cult success with Super and Slither, but little else. As everyone knows, Guardians was a massive hit, made Pratt one of the biggest movie stars in the world, and gave the world the wonder that is Baby Groot. After three years, the a-holes are back for Vol. 2.

Set three months after the original, Pratt’s Peter Quill, aka Star-Lord, Zoe Saldana’s Gamora, Dave Bautista’s Drax, Bradley Cooper’s Rocket Raccoon and Vin Diesel’s Baby Groot are living off their victory against Ronan and the Kree in the first film, taking high-paying jobs across the galaxy, like protecting batteries for the Sovereign, a race that has gold, well, everything, and considers themselves superior to the rest of the galaxy. After Rocket steals some batteries for himself, the Sovereign are hot on the Guardians’ tail, looking for retribution. They’re rescued by Peter’s long-lost father, Ego. The living planet.

It makes sense, considering Quill’s ego, that his father would bear that name and be a planet that can manifest itself as a bearded Kurt Russell. That’s what we in the “biz” would define as ironic. Their father-son relationship sets the course for Vol. 2, which doesn’t get a good foothold until Russell appears.

For all that Vol. 2 does right, especially in the sense that it’s a sequel, it falls victim to a few sequel pitfalls. With all the characters established in the original, Gunn dives straight into the action, relying on the audience’s familiarity more than setting the stage for what’s to come. That familiarity gives Gunn more confidence in his direction, building off the visuals of the original for even more fantastic shots.  

Vol. 2’s marketing focused heavily on the characters and with good reason. For a film carrying a budget well north of $200 million, Vol. 2 is more character driven than anything else. One reason for sequels is to give audiences a chance to spend more time with characters they enjoy and Gunn has taken that to heart. He’s fleshed out fringe characters from the original – Yondu is fantastic – even going so far as to give Nebula depth.

Nebula!

The character who did nothing but shout generic lines in the original!

Even she’s fleshed out!

(That’s amazing).

Those character moments define Vol. 2. Yes, there’s big action and great special effects, but the heart of the original beats through every frame of Vol. 2, and the emphasis on character makes the sequel the most poignant and emotional in the entire MCU.

In some ways, Vol. 2 surpasses the first Guardians. The third act is more than CGI porn and there are even more character moments than the original. Vol. 2 also struggles to gain momentum out of the gate, and doesn’t establish a primary villain until late in the game. The emphasis on character may disappoint those who were hoping for a more rollicking adventure, but with time and repeat viewings, Vol. 2 may end up a more satisfying film than its predecessor.